![]() ![]() I can't really single out a particular title that does this better than any other, outside of saying that Summon Night as a franchise has a really satisfying system where they tie those bonus objectives into earning a resource that earns you party wide modifiers, secrets, etc. Probably the best way to describe the map design in their games is Disgaea, but with better (and oftentimes multiple bonus) objectives. I already checked most of the games mentioned here and didn't find it.Īnd yea I know, there are lots of "mights" and "maybes" in that paragraph which doesn't help, but this game has randomly popped back in my mind and now I have to satisfy my curiosity. ![]() If anybody has any ideas then let me know. It might have featured an isometric camera, but don't hold me to that. I also vaguely recall the game having a steampunk (to an extent anyway) aesthetic. There might have been an airship or some kind of aerial vehicle on the cover too. What I do vividly remember was its cover art, which was this really striking image of what I assume was the whole central cast, maybe ten people or so, and it was hand drawn in a non-cutesy anime style. I think it was a PS1 game, but I'm not 100% certain. ![]() Recently I've been thinking back on a Japanese and untranslated game that I saw mentioned on Gaf a few years back, but I've totally forgotten the name of it, and my memory is hazy on other details about it too. This is probably a suitable thread to ask, so here goes. ![]()
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